Index -> Playing the Game -> Debrief Phase
This phase occurs after all missions have been resolved and the hero player has chosen not to continue.
If you are the hero player, all your stopped cards become ready. The villain player also readies all his stopped adversaries.
Then, you take all the failed missions left behind this turn and place them on the bottom of your mission pile (in the order of your choice).
Jason failed in his second mission attempt, and decided not to continue. He now readies all his characters, then puts that failed mission face down on the bottom of his mission pile.
After this, each player "refills" his hand to its regular, eight card size. If you have fewer than eight cards, draw until you have reached eight. If you have more, you must choose and discard cards until you have only eight. If you have exactly eight, do nothing.
The current hero player's turn is now over. The next player then takes his turn, becoming the hero player.
Jason played no other cards during his second mission attempt, so he now draws two cards to return his hand to eight cards. Paul played three cards (the obstacle and the complication, plus another obstacle at the second mission Jason attempted), and now draws three cards to return his hand to its full size. Jason's turn is now over, and Paul begins his.
If at any time a player draws the last card remaining in his deck, the game does not end. Instead, that player continues to play using the cards he has in play and in his hand.